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My name is Julián Palacios Gechtman and I'm a videogame developer and multimedia artist.


On October 2020 I released Promesa, a contemplative experience about dreams and memories.

In 2021 I developed CUCCCHI, a videogame inspired on the works of the painter Enzo Cucchi and commissioned by Fantastico Studio and the Enzo Cucchi Archive.

My work has been exhibited at The Smithsonian American Art Museum, Independent Games Festival, A-MAZE, Game Happens, GameOn!, Italian Video Game Awards and the Tokyo Game Show.



🖂 yulelepalacios@gmail.com


cuccchi
CUCCCHI

2021 - 2022 — Videogame
Designer, developer

Explore trippy dioramas and dangerous mazes in a journey inside the paintings of Enzo Cucchi.

zium
I hope to see you again

2022 — Interactive videoclip
Designer, developer

Memories of a goodbye.

promesa
Promesa

2020 — Videogame
Designer, developer

A narrative experience about memories, dreams and fantasies.

cartas
Unity Workshop

2019 — Workshop
Teaching assistant

A workshop meant to introduce Unity 3D to the New Media students at the Academy of Fine Arts of Foggia.

cartas
Internship at Raum230

2017-2018 — Internship
3D Artist

Modelling, compositing, animation and VFX for both 2D and 3D projects.

cartas
Cartas

2016 — Videogame
Designer, developer

A short narrative about a man feeling lost.

serpent
The strange case of the Serpent

2015 — Videogame collage
Designer, developer

A digital collage, mixing a freeware game and Alfred Hitchcock.